![]() A player can host their farm for multiplayer games and invite players in. The process is largely similar in online multiplayer. After auto-saving their game by sleeping, players can return to the main menu, select co-op, and then load their farm with its new cottage. Unlike other farm buildings, the cottages are built instantly. There are a few different types of cottages that can be built by Robin and all are quite affordable, costing just 100 gold and either 10 stone, 10 wood, or five fiber and five wood. In order to play multiplayer on an existing single-player save file, players need to add a cottage to their farm to serve as the home for other players. The Stardew Valley 1.5 Update for Switch, Xbox, and PlayStation are out, and should be available on all platforms within the next couple of hours.- ConcernedApe February 11, 2021 This will allow them to add multiple cottages to the farmland, giving each player their own home and area to work with. Players simply need to connect their controllers to the same device, go to the main menu, select “Split Screen” and start on a new save. The easiest way to play is with couch co-op on a fresh save. Up to four players can play together at a time. Stardew Valley multiplayer is handled differently depending on the platform and whether players are looking to play online or couch co-op. Players can do everything together in Stardew Valley multiplayer, including getting married to one another. They can help each other work the fields, go fishing together, adventure into the mines, or do anything else. While playing co-op, players can see and interact with one another. This allows players to host friends on their farm, allowing all players to help contribute to the farm’s income. “Local multiplayer, split-screen and PVP are not planned at this point.”Īpparently there’s going to be a beta test for multiplayer support on Steam at the end of the year and then in early 2018 it’ll be released as the 1.3 patch on Windows, Mac and Linux.Ĭonsoles will get the patch too, starting first with Nintendo Switch.Stardew Valley has fully functional multiplayer on PC and consoles, including both online multiplayer and split-screen couch co-op. The invite mechanism for non-Steam versions is TBD, but likely to be similar in most cases.”īut interestingly, despite the game’s launch on Switch later this year, the team has no plans for split-screen or local multiplayer. Friends can be invited onto the farm through Steam. “You won’t need to set up a server to run multiplayer. “Certain decisions can be made only by the main player: when to sleep, when to start and end festivals, and whether to side with Joja for instance.” ![]() When a farmhand is not connected, their inventory can be managed through a chest in their cabin.” They can farm, mine, fish, forage, marry NPCs and take part in festivals. “Farmhands can do almost anything the main player can do. ![]() “Each cabin will house a farmhand, controlled by one of your friends.” ![]() ![]() “Shortly after you begin the game, Robin will offer to build up to 3 cabins on your farm,” explained publisher Chucklefish. We’re still working out what that will be.”Ĭhucklefish also went on to outline just how Stardew Valley multiplayer will work when it eventually does arrive. “Player-to-player marriage won’t use the mermaid pendant, but rather an alternative method that requires a similar amount of effort to wooing an NPC. It’s an idea we like a lot, and want to make that available as a feature,” explained publisher Chucklefish in a blog post. “A lot of players have requested player-to-player marriage. But more importantly, you’ll be able to marry them – just one of them mind, it’s not a game that promotes polygamy. We might not yet know when multiplayer will officially arrive in Stardew Valley, but when it does you’ll be able to play with up to three of your friends online. Oh and it’s also eventually coming to Nintendo Switch too. Stardew Valley is one heck of a popular life and farming simulator and this year it’s getting a big update in the form of multiplayer. ![]()
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